![faceshift realsense faceshift realsense](https://i.ytimg.com/vi/rgKkEnaaSDc/hqdefault.jpg)
Whatever the case, it’s an interesting purchase, and in the context of the push to bolster VR and AR credentials, it’s certainly tempting to read the decision to buy a real-time facial capture and animation firm in those terms. There are, of course, also the implications of Faceshift to non-VR film and gaming to consider, as well as aspects such as biometrics for authorising Apple Pay.
![faceshift realsense faceshift realsense](https://www.intelrealsense.com/wp-content/uploads/2019/03/which_realsense_device_is_right_for_you.jpg)
So what does all this point to? Could Apple be taking cues from Microsoft, Facebook, Valve and Sony and claiming a stake in virtual and augmented reality? The focus on animation and facial recognition suggests that the company is at least interested in the potential of the tech from a content perspective. Let’s also not forget that Steve Jobs was at one time a major shareholder of Pixar. RealSense cameras feature three lenses, a standard 2D camera for regular photo and video, along with an infrared camera and an infrared laser projector. Over the past few years, the Cupertino company has acquired Israeli-based 3D sensor company PrimeSense, Swedish-based facial-recognition developers Polar Rose, and German-based augmented reality firm Metaio.
#Faceshift realsense update
After Apple bought Faceshift, there was no prospect of an update for newer RealSense cameras. It was a cause of disappointment for Faceshift fans, of which there seemed to be many. The buy up isn’t Apple’s first foray into motion capture. Faceshift's RealSense support seemed to be programmed very specifically for the old 2014 / 2015 SDKs, hence it breaking after the 2016 R1 SDK was released. A spokesperson from Apple gave TechCrunch a rather bland statement about the acquisition, saying “Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plans”.
![faceshift realsense faceshift realsense](https://i.ytimg.com/vi/q5drQ7nmkLE/hqdefault.jpg)
The purchase was originally rumoured in September, but has now been confirmed. At this year’s Intel Developer Forum, the company showcased a more accessible version of the technology using Intel’s RealSense camera. In the video below Faceshift’s Brian Amberg (CTO) and Nico Scapel (Creative Director) talk about face tracking to bring virtual characters to life, using Intels RealSense depth camera. With offices in London and San Francisco, the company has been involved in an array of high profile games and films. The tech boasts plenty of high-profile use, having even been used in the upcoming Star Wars: The Force Awakens to give alien characters an extra semblance of reality. The company has announced that it has acquired Faceshift, a Zurich-based startup responsible for developing technology capable of real-time facial-capture and avatar creation. While Facebook has made moves to develop facial mapping technology for the Oculus Rift, news has now emerged of an intriguing buy up by Apple. Whatever the case, it’s an interesting purchase, and in the context of the push to bolster VR and AR credentials, it’s certainly tempting to read the decision to buy a real-time facial capture and animation firm in those terms.With the teetering stack of virtual reality headsets coming to market over the next year, eyes in the tech sector are being consistently turned towards facial recognition software. Karakter tersebut akan mengikuti bentuk wajah kalian, seperti ketika kalian membuka mulut, menggerakan mata, alis dan sebagainya.
#Faceshift realsense software
There are, of course, also the implications of Faceshift to non-VR film and gaming to consider, as well as aspects such as biometrics for authorising Apple Pay. RealSense akan men-scan bentuk wajah kalian dan menggantinya dengan software FaceShift, sebuah aplikasi yg akan menggantikan wajah kalian dengan avatar.
![faceshift realsense faceshift realsense](https://www.mcvuk.com/wp-content/uploads/dr-jo-twist-002-310x165.jpg)
So what does all this point to? Could Apple be taking cues from Microsoft, Facebook, Valve and Sony and claiming a stake in virtual and augmented reality? The focus on animation and facial recognition suggests that the company is at least interested in the potential of the tech from a content perspective. Intel’s new RealSense sensor provides both depth and video, but unlike the similar Microsoft Kinect, is small enough to be embedded in consumer devices and designed for close range human-computer interactions such as gesture tracking. Let’s also not forget that Steve Jobs was at one time a major shareholder of Pixar. Versions of SDK and Depth Camera Manager for Intel RealSense SR300 that will work with FaceShift Addeddate 20:53:59 Identifier intelrssdkoffline4.
#Faceshift realsense drivers
Over the past few years, the Cupertino company has acquired Israeli-based 3D sensor company PrimeSense, Swedish-based facial-recognition developers Polar Rose, and German-based augmented reality firm Metaio. Intel RealSense SR300 FaceShift Drivers SDK Camera Manager Collection opensourcemedia Language English. The buy up isn’t Apple’s first foray into motion capture.